1) Shift + Right Click will give you a new menu:
	-Prepare Clone Door = create properties for an imaginary door entering room where you clicked... MUST be on edge of screen
	-----typing "C" (for Clone) on the edge of the screen will do the same thing
	-Jump to Room = opens the room a door leads to... must click on the door
	-----typing "E" (for Enter) on a door will do the same thing
	-Door Editor = opens the actual door editor... IF you click on a door, that specific door will be chosen for you... otherwise, the first door is

*Virtual PC users* - I've been told that you can't do Shift + Right Click, so you can now press "D" (for Door) to bring up the menu.

2) Right click on a door in the main editor (not the bubble part, but the actual door):
	-in the caption of the program, you'll see a number... this number is the number of the door

3) In the Door Editor:
	-PINK values are handled automatically in the picture/option box... what you type may get overwritten by SMILE
	-yellow values are other values for the door
		-hold mouse over a value to see what it is
	-grey values are dummy door values
		-Transfer Properties sends current dummy door values into "real" door
	-*Remember --->* = remembers changes you've made to the current door... if you don't do this, then you won't see your changes
		-this does *not* save the doors... save the room to save the doors... but you still need to remember them first
	-Change directions, but also whether or not a bubble closes after you go through a door!... that's what the picture's for

4) Warnings:
	-don't try editing elevators yet... too many unknowns
	-doors must be on the edge of the screen AND must have a NO SCROLLING area behind them

-on any door (not the bubble, but the tile with DOOR as a property), 